Learning about modifiers, materials, and rendering. Here's a donut!

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質問があったのでざっくりとおてがる網タイツの作り方です
1.ベースを用意して 2.Modifierを追加します
詳しくは下で

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[WIP] Je me suis motivé a modifier mon dessin de bannière que je n'aimais plus 😃

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I'm playing my barbarian sailor later today!! He has a -1 intelligence modifier, but has caught a lot of legendary fish and wrestled an alligator one time, so... pretty sure it balances out somewhere in there.

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1 pp terminé sur les 2 que j'ai fait gagner, la deuxieme sera modifier et proposer demain au gagnant :)

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WIP, a incredibly smooth piece of a Sci-Fi helmet. Hard-Surface using Blender Modifiers so baking within Substance for performance yet very happy with the current quality coming out before more adding more micro-details.

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Realised I never got round to printing the old Crash model so I had to give Cortex a shot too! These are the in-game models with the normal maps fed into a displacement modifier. Now to figure out a good way of printing them... 🤔

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BATCH OPERATIONS™ 2 is a smart data-management for Blender 2.8. It can outline/arrange/control all your modifiers, materials, collections (and other data) in the currently open file, scene, visible objects. https://t.co/l2Wa3aoH2h

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[Blender WIP]
I think the weight painting is pretty good now. Had a bit of a problem with the mirror modifier in two of the things. >__>;
On to making the IK controls and handles and such.

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Finished the drawing 💖
Aurelia the Bard (Lovingly called Anti-Vax kid for her minus Con modifier)

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When accidentally apply subsurf modifier to your mesh before export.. It bet that was how Gaudí did all his organic designs

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The latest update to includes refinements to master controllers on 2D rigs, modifier keys on our stamp tool, and enhancements to stability and performance. Find our release notes here: https://t.co/FDiG8bztNy

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Day 1. Was kinda low energy today so just worked on making the hair, mostly.

Subdivision surface modifier on.

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Speedflow is a group of 9 modals that allows you to improve dramatically your workflow for modeling! With the addon, you can manage modifiers directly in the 3D view as simple and fast as possible. https://t.co/GF2qXlw20a

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J’ai testé l’effet postérisation (un effet qui limite le nombre se couleurs et de détails) du logiciel que j’utilise pour modifier les images et écrire mes fiches.
D’un coup, je me dis que je devrai l’utiliser plus souvent. ^^

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Une icône modifier une bonne dizaine de fois 😂😂
Pas de SpeedPaint pour celui là, je pense que vous vous en foutez dans tout les cas x)

J'espère que vous aimez le design "simple"

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Petit Bardock SSJ, très vite fait, il n'y a pas quand chose à modifier sur l'image d'origine ^^

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Are you sometimes looking for the right layer while working on an image with a lot of layers? We too, so we implemented a new generic shell modifier (alt + middle click) in to find a layer with your pointer.
Thanks to for the request and advising!

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