画質 高画質

I'm looking forward to this summer (Presented by Jeremy Jhang)

在期待这个夏天了 / Jeremy Jhang ​​​​

PART II

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Metallic Skull
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Modeled in Maya
Sculpted in Zbrush
Textured in Substance Painter
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My third assignment for Game Workshop1: Death animation ☠️🛡️

Rig by 💫

Music by Runar Pedersen 🎶

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And again we tip our collective Airborn hat to--you've guessed correctly--Josh Nadelberg (Art Director), the rest of the jolly crew, and the 3D artists who ended up working on this! 😙 4/4

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Production work by Mac Rose, UArts '20, for The Come Up, a game by UArts game professor which is featured in a 3-day virtual event that starts tomorrow on https://t.co/fe05moLfIv!

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One of my favourite Resident Evil memories is when the dogs break in through the windows in a long corridor in Resi 1! Check out my artwork of poor Cerberus before and after! 🧟‍♀️🧟‍♂️#REBH25th

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Look at this beautiful artwork by Felipe Elias illustrating a for It is one of the biggest you can find on the map and one of the rarest.

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Found this old progression gif while cleaning up my drive.

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Mi versión en 3D de "Kelpy The Kelp Kid", concepto original de Jeff Hong 'jeffh' en artstation. Render en tiempo real con Unity.

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Nouveau concept art d’Amarith et Ana, l’héroïne d’#Anachroma

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And once more we tip our collective hat to Josh Nadelberg (Art Director), the rest of the jolly crew, and the 3D artists who ended up working on this! 😘 4/4

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