画質 高画質

so here is the result of my stream today :3 hope you'll like it ^^

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Hey y'all, I added tons of detail and fixed the sharps as well as modeling more detail to h2a chief he made awhile back, then textured. first is textures, second my model view then his and finally a render, enjoy!

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Here’s some more shots of the level “Goopy Gully ” from PVZ Battle For Neighbourville. I really enjoyed working on this map.#gamedev

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Here's a I've been working on the past few days.
A game asset for mostly been using & For this project so far hopefully it'll look cool in

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Details of the supermarket portrait / YouTube video https://t.co/yz2BqHB3fY The underpainting texture is made with acrylic modeling paste on the canvas-covered board, and the main paint is casein.

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Hello! I’m Dr. Robotnik Land. I do stuff in about every art medium from drawing, 3d modeling/printing/painting, to audio/music composition/Mixing!

Please follow , and who all rock!

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今日の造形部活動記録。デフォルメされたキャラの場合途中経過で赤線入れたりしつつ、脳内でイメージしてるカタチへ近づけていきます。#zbrush

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Modeled one of my favorite characters from fiction, Jotaro Kujo.

2nd pic was one of my first attempts at 3d modeling/using blender.

4th pic is some back story.

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I was going to upload this model to but the fbx export just kinda... I am not sure how to fix this.

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Futuristic auto shop game environment by Steven Kusuma, Game Art Diploma - Modeling Specialization.

Original concept art by Mickie Camua.

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Just another speed sculpt to test the Quadremesher
Character concept by Oscar Jimenez

All done inside Blender 2.90
Render: EEVEE this time 😋
C&C are welcome

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Finally the underground hallow, a biome with its shiny things, almost everything here shines and make a beautiful atmosphere!
This is the last biome minidiorama I'm going to make, thanks for all your support!

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Hi! Today I start a small project! I want to do so fast to rest from other models... wish me luck! XD

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[Thompson 1928]
.Modeling the clásic Thompson1980 gun
.Model: 3DMax
.Texture: Substance Painter

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