画質 高画質

Merry Christmas!!!
Here's an artwork based on Samantha Germaine Sim's concept.

Concept : Samantha Germaine Sim
Software : Blender, Zbrush, Photoshop

(Retweet are appreciated)
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C.C.
Done in Blender, edit in Photoshop.

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He decidido modelar para no saturarme con lo que queda de programación de mi tfg.

Y me he saturado modelando. Pero mira que monos me han salido los dragoncitos pese a haberlos hecho super rápido en 2 horitas sin tener ni idea?

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Today's experiment: Edge textures and now on top. The hair tips are now working thanks to an update. I think next I can finally get to colors and setting up the other materials!

4 24

Alright, this is how I'm stopping for tonight, lots of progress!

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Happy Holidays to all my friends over at Survival of the Litest!

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My small take on 🥰
it’s way past my bedtime here but i can’t help myself making this since these fishies are too cute ❤️💙
thanks and congrats for the 30k !

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Next experiment: baked Pointiness and Bevel, and using them to adjust factors in eevee toon shader (color, spec, toon size, roughness, IOR) to accentuate the edges in an unrealistic way. Some nice spots, but also some issues due to topology and pointiness

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(1) I recreated a Judgment Boy OC created by thermodynamiclawyer on Tumblr/phoneyogurt on Instagram in Naomi's 3D style because I really like the design.

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Here's Brokenstar's finished model! I'm pretty happy with how he looks.

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No thoughts, head empty.

Data from Mega Man Legends

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💫 [WORK IN PROGRESS♡] 💫

I've made a start on the feet, and so far I'm really liking the progress♡
I've been learning a lot from this project! 😊💚

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I'm sculpting Brokenstar atm! He's in the scene during Antpelt and Ivypool's fight, so I thought I'd include him and Breezepelt. I'm hoping to finish his and Mapleshade's model tomorrow.

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