画質 高画質

Finally back to this. Starting with subdivided cube, used dynamic topology to create the initial shape, mostly SculptDraw and Move brushes. Great for free-form sculpting and really easy to add/reduce detail.

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Making 3d models of some of the beta designs from Pokémon gold and silver, once beta cleffa is finished I'll probably create models for beta igglybuff and pichu! 🐁⚡️

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フレンドの角キャラを見て角、いいなとおもって作りました。SubstancePainterの練習も兼ねて塗りだけでいい感じに色合いが出せました。そしてこの角の脱着も可能です!美味しそうだ!(*´﹃`*)ちなみに名前はホーン・オブ・クロワッサンです。

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Instructor Michael L.’s student, Christopher A., continued working on his You’re so talented, Chris! 🤩🔥💯👌👏

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In creating their personal logos, ’s students explored their unique personalities + interests + incorporated 3 elements to represent themselves;designing in + in on

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3D Art for the Crusader. Some Heroes will not only buff specific units but also change slightly the appearance of the units in this case the wreath on Crusader's back. BGM🔊

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I have never squealed more making a model. I can't HANDLE the cuteness! 😍😱

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3D Art for the Barracks the infantry production building of our demon faction. BGM🔊

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My first time sculpting in Blender. Here is a little purple goblin. Might add more later when I learn a bit more!😈

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Day 29 - Queen 👑 an Evil one
This one took longer than usual. Mainly because of sculpting, and I also had to learn Blender's texture painting.

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Check out what's included in these LUNA - Real Time/ 3D Model / 4K Texture & Files- https://t.co/5MjUxeuDBi
🔔Open your own store on Cubebrush!

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Another student of Instructor Jessica S.’, Tom E., made an awesome from sprite! Keep up the great work! 😁💯👌👏🔥

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Finally finished the retopping and unwrapping the models that had a lovely total of 140 sub tools in zbrush (was not fun) but now I am texturing the models which is one of my favourite parts

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