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Getting that Zbrush Hard Surface Practice in. Retopology in progress. Learning :) Nerds may recognize the inspiration ... #zbrush #MagicTheGathering #artistsontwitter #characterdesign #3dart #3Dartist #sculpture #sculpting #Helmet #Science #3DModeling #UE4
Ava is a HQ model with animation friendly topology, great anatomy & shading makes this model great for closeups. https://t.co/CFCp2SGOqd
Obligatory ‘beauty’ shot and wireframe for people to get angry over my topology. 😝
Who wants to see some wires?
#topology #pixologic #zbrush #blackcatdva #dva
Made my first ever gun. Quad-barrel shotgun with little dragon hammers. Primarily quad topology aside from some sculpted details for optimization. Will be exporting to Roblox asap :)
#Roblox #RobloxDev
@IainChudleigh Looks really nice man. Love that you've cleaned up the curved cap parts. My only suggestion is one more edge loop for each of the caps. Treat this extra loop as a boundry loop between the beveled edge and the topology on the cap. It's like a police line protecting the bevel
Ava is a HQ model with animation friendly topology, great anatomy & shading makes this model great for closeups. https://t.co/RkFrmtKaOm
#Rocket3F 1.4 is out. The lightweight #modeling app for #conceptart gets new #sculpting and #retopology tools, plus support for #MatCap materials https://t.co/ljDkqpVocx
Hey guys, it's been a while. I've been busy retopologizing Quinn and her crossbow. I've not yet started on Valor. Still need to tweak certain things but I've learned a lot of new things so far 😊 Trying to get her topology as efficient as possible! 💪✨
New post: Blender Retopology Tips, Tricks & Addons https://t.co/UXaJoNnsFx #b3d
Ava is a HQ model with animation friendly topology, great anatomy & shading makes this model great for closeups. https://t.co/ORXrd1PF6x
I finished sculpting my 88MPH Ezreal for the #RiotCreativeContest
More shots and WIP on @Polycount https://t.co/Pq3VthQpL1
Now on to retopology and UVs! Having a bwlast doing it so far!
#LeagueOfLegends #gameart #Zbrush #backtothefuture
a wireframe of the above -- some of the topology is uh... interesting
Hi! I'm Héctor, a 3D Character Artist making video games and real-time stuff. I love anatomy and topology! #ArtistOnTwitter
Ava is a HQ model with animation friendly topology, great anatomy & shading makes this model great for closeups. https://t.co/ls3HKbiCBN
More stuff with my squiddy aquatic race! Adding volume with topology 🦑🐙 #conceptart #characterdesign
the initial pass vs the final pass of the new beast. it's so useful to start with clean topology that lets you deform like this