**Map Update V 1.1.0 is live!!**

Let me know if you run into any issues with the update.

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Today was a lot of texturing, shading, and relighting. I need to do more research into how people set up modular cliffs as I'm not in love with how this looks still.

If anybody has any tips on Modular Cliff Setups I'd love to hear them

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We are glad to present, our new game , that is called Biohazard Warning.

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Finally finished making sheilds today, these took way longer that I anticipated 😅 Let me know what you think?

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Dispel the darkness, restore the light! Check out the satisfying conclusion to each level in Juda.

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Curb sculpts and bakes from today.
These are gonna be contrasted with some 'new' tech details emerging from/around them, went for a real grubby beaten-in look for the stone.

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Weekend practice using based on amazing concept All shots are real time render in UE4.

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In the latest version, the rear main wings also now contain an array of small adjustable 'feathers' that will make micro adjustments during flight for extra fine control....

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Decided to try some proportion adjustments to the dropship. The tail extends longer and wings are brought forward (original placements are shown on grey BG image).

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¡Plazas agotadas para presencial (¡60!) y más de 200 registrados para el online en directo del 1º Meetup de Madrid en butic con ! 😮

¡A las 15:00 cerramos el registro! 👉🏻 https://t.co/Ig5yrRu3rd

¡Imperdonable perdérselo!

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Six AKA Flinigan with this one titled Amber Winter can feel the cold at the moment so its a fitting picture.

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I'm working on finishing up a mobile game over at Stray Cat Studios ! Would a YouTube video talking about how I made it be interesting?



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