画質 高画質

Just a small practice to make leaves and grass

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Progress so far on with the island! No where near done with the island itself but watching the base model evolve from a lumpy floor to a floating island is satisfying.

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My first 3D character render. The Character in the second image is an original from

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Hey guys! Here is a small practice for in For texturing I used and It's a small rune stone charm and the symbol means "joy". ^^

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The Last Tree models plus a mock-up of how the objects will look on screen.

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Result of my streaming session this week. Getting closer & closer to get it done! Remember you can follow me on Twitch at SERGICABALLER_live https://t.co/Iay4E48YvH

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More models from the Last Tree! Only one of them will try to destroy your tree, but which one?

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From adorable chibi art to a full comicbook cover of Robin, here’s our roundup for 🎨

Tweet us your art with & follow to be featured. 😎

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Testing vertex normal editing for the first time

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Workin' on some creatures. The mottlel is a stony lumbering forager covered with moss and tree branches. Territorial and not very bright. A strong enough bop on their hard heads puts the lethargic oafs right to sleep.

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Concept + WIP of an Aztec-inspired fountain. Next is texture & a few geo tweaks, then water in Houdini when I have time. I've learned so much about ZBrush in the past few months that fuller projects like this really feel like progress, however small. 🙂

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Wanted to try some poses for this little dude!

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Got the sprues ready to connect cranium and jaw, the blue object is for drilling out a mounting pinhole under the brain-case.

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Trying to git gud at hard surface. Next up, rig/animate.

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A creature that I've been designing. I might go back and paint it later.

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Started working on a new character today. Based off a concept by . Gonna move on to body blockout next
https://t.co/h9pdc5BRSK

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