//=time() ?>
@SaiyanShredder (my silly butt found an ngon with the original reply) Here's the lowpoly in Blender. Not the absolute best topology management but it works lmao.
@DeePeeArts Very cartoony. I'd say it's like Klasky-Csupo, Joe Murray, and UPA all thrown in a blender.
My last artwork Old Vampire . Mostly done in blender 2.8 and blender sculpt brunch by @pablodp606 . Finished in 2.81 :)
Face textures done in substance painter, cloth textures in blender.
https://t.co/acaabBIj7i
#Blender3d #b3d #Vampire #sculpture #characterart #3dart
I'm almost done with the rigging. Just needs some extra topology to prevent weird curves and maybe IK/FK switch for arms. I have never tried doing that on blender.
Baozi! 💛 (it's been a while since I last made one of these beauties : o)
Character by @DiivesArt
Modeled in Blender.
Edited in Photoshop.
#xingzuotemple #oc #3dart #3dmodeling #b3d
@fault0d うまくいかないです😔
デスクトップに設定フォルダを複製した「2.80_syoki」フォルダを置いて、
Blender.exeのパスを3行目に書く、
hoge.batで保存、実行
これで何か間違ってるでしょうか
So guys, we did it, we've figure out nodes for cycles in Blender.
Well, sorta, i still need to use right hair mesh and blue details on her legs looks strange, but beside that everything else looks good.
Finally getting serious about learning Blender.
Mask Tools is an addon that changes the process of texturing and creating complex materials in Blender. Add procedural effects with custom nodes, or paint them directly on your model. You'll also speed up your workflow. https://t.co/lGWc8vyLGv
Finally it works, and wit decent performance. Update will be out soon (1,2 days) #b3d #GarmentTool #blender.
And the final one with some help from Blender. Can anybody guess what is happening here? 👀
A new WIP of another Metal Slug Attack character. Gonna pose her eventually.
Made in Blender.
#b3d #Metalslug #MetalSlugAttack #3dmodeling #3drendering
Here are all 3 islands I studied from the game #archero to get better in blender. I kinda lost the motivation for the dungeon one. But hey, nevertheless I´ve learned a lot.
#blender3d #b3d #3dart #fanart #3dmodelling #island #gamedev #games
Here is a trork I sculpted in Blender. It was a challenging model to make. I think it turned out pretty well. @Hytale #HytaleFanArt #Hytale
My new work, Yu Seng😄 Try new style, and learn more technology of Zbrush and Blender.
Finial image render in Bledner2.8 (cycles).
https://t.co/QsJKVExJU7
detail of a sculpt I did in blender.
My precious baby
#Blender #3dmodeling #digitalart
Mask Tools is an addon that changes the process of texturing and creating complex materials in Blender. Add procedural effects with custom nodes, or paint them directly on your model. You'll also speed up your workflow. https://t.co/KBWRaFH63l
Some more practice with Blender. I tried to recreate one of the little islands in #archero as a challenge. I really love that game and it´s style!! #b3d #blendercommunity #blender3dart #3dblender #cycles #blender #Blender3d #3dart #fanart
I am working on texturing my medieval/fantasy shop building in #blender. https://t.co/BC7fXVtn5M
#fantasy #Blender3D #3dmodel #gamedev #gamedevelopment #IndieGameDev #indiegames #godotengine #wip #medieval #3dart #3D #Art