画質 高画質

Here's a I've been working on the past few days.
A game asset for mostly been using & For this project so far hopefully it'll look cool in

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Big anxiety big not helping me in my search for work as a 3D artist
Anyway here's a WIP robot from a course I'm doing to improve my hard surface techniques

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Just another speed sculpt to test the Quadremesher
Character concept by Oscar Jimenez

All done inside Blender 2.90
Render: EEVEE this time 😋
C&C are welcome

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Finally the underground hallow, a biome with its shiny things, almost everything here shines and make a beautiful atmosphere!
This is the last biome minidiorama I'm going to make, thanks for all your support!

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Speed sculpt of random monster thing! Mostly to play with shaders

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A "shiny" variant and a figurine style. Rigging and posing next, then doing another Pokemon trainer model. Made the hair cleaner as well.

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説明が足らないって言われたので新しいやつです
ICO球から簡単なロボを作る方法その2

1.ICO球を作成。細分化は2ぐらいが適当
2.編集モードで頂点をランダム選択してアレする
3.各パーツ毎に良い感じに置いてく
4.なんやかんやして完成

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