画質 高画質

The textures are almost complete, i'm just going to add more dimension to them 🦋

they glow up soo fast...🌸

2 18

Trying out substance painter and i'm really liking the result.

Trying to make the collar pop and this seems to do the trick 🦋

Still needs to perfect it, but not bad for a first try!

Her name? It's Luna🌙

1 25

Made a new base mesh. Decided to test it out by making Jin Saotome.

6 43

I’m trying to make an alligator... idk what I’m doing...

0 1

Game Logo comission for BRKLYN VIBE

Please give a ♥️+🔁 for support me.
this thumbnail took my like 10 hours :o

You can check my all artworks in my portfolio from this link.
⬇️ ⬇️
https://t.co/mMWFTEhbrs

4 5

Hey I’m a artist primarily, I love cel shading and airships and anything that isn’t real but could be. I try to capture my dreams through my art. Thanks for the artshare!

2 2

Closing in on the home stretch. Brought in proper occlusion shadows from Cycles, made the shading toonier in most places to match the thick lines, and starting to think about a background.

3 14

Otra de esas practicas a 3D y jugando con una que otra opción

2 6

いちこん横丁には電車走る予定でっす

低ポリかつ11両編成でも快適にするため
UV展開しなおしです

バーチャル溶接、
そしてバーチャル連結

完全にバーチャル列車

4 19

Todays progress!✨

got a few more things to add/ retopo before the texture paint!

i wont tell you what she's for tho...👀

1 14

Learning some Grease Pencil to clean up lines generated by and filling in some missing spots. GP workflow and performance has improved a lot since I last tried it in 2.8 beta, but still annoying issues with minimum thickness and stroke joining

3 17