画質 高画質

ボーン構造見直したので、花屋アヤの衣装も更新しようとちまちま作業…( ˘ω˘ )
流用とはいえUV開き直したので、ストライプ柄(というか歪むとまずい柄物全般)の宿命…ほぼ全て直線に直すという気が狂うUV作業をすることに…( ˘ω˘ ) 出来上がりはきれいだけどね…
 

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I made another 3D model of Natsuki ^_^ she was my first OC and she is still my favorite. She has a voicebank for the UTAU program and you can hear her sing on my youtube channel

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Hi! 👋 day 10-12 a little be late! ✨pancake plant/magic🥞

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~ Faceless Akaza ~

[ ! ] Open For Commissions Again.

- Discord: x_x#1357 👋

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I can't believe I got better at drawing, can't wait to get time to finish it!
Go follow if you don't want to just see the game stuff
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This week, I was able to get three new Ultimate pose Brawl character renders done. So here are Brawl Bowser, Donkey Kong and Wario all in their Ultimate render poses.

Likes and Retweets would be appreciated!

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So... here's my first Blender model :D
Huge shout out to senpai

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Here's a WIP of the next character for the pack!

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I modified my lamborghini aventador to something cool. What you guys think?

Download Project File on Patreon - https://t.co/0SoBn94sjE

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マーク7を改良してる。これアイアンマンにバ美肉出来るな

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ICO球から簡単なロボを作る方法
1.ICO球を作成。細分化は2ぐらいが楽
2.編集モードで頂点をランダム選択して広げる
3.真ん中あたりから適当に半分にしてミラー
4.頭、胴、腰…とパーツを作って行って出来上がり

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I didn't know how to approach this type of design, but I feel like it ended up being okay in the end.

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haven't posted an update in a few months. Outfit is an old design that I'm going to scrap and re-do. Hair was made with VRoid. I also used a few parts from a base character generated with MB Lab. Did some hand painting here and there.

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