画質 高画質

I haven't seen a tutorial or anything on how to use Abnormal, I just simply started messing with it, managed to move the shadows around. Although I'm guessing the contours of the quads should be where the shadows would be, thus running into probs.

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Here's a I've been working on the past few days.
A game asset for mostly been using & For this project so far hopefully it'll look cool in

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Big anxiety big not helping me in my search for work as a 3D artist
Anyway here's a WIP robot from a course I'm doing to improve my hard surface techniques

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Just another speed sculpt to test the Quadremesher
Character concept by Oscar Jimenez

All done inside Blender 2.90
Render: EEVEE this time 😋
C&C are welcome

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Finally the underground hallow, a biome with its shiny things, almost everything here shines and make a beautiful atmosphere!
This is the last biome minidiorama I'm going to make, thanks for all your support!

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Speed sculpt of random monster thing! Mostly to play with shaders

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A "shiny" variant and a figurine style. Rigging and posing next, then doing another Pokemon trainer model. Made the hair cleaner as well.

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