画質 高画質

Shoebill model done. First time texturing this way too. I love it.

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Balto 3D Model
Old University Stuff
Balto belongs to Universal Studios
Character modelled, textured and rigged by me
Modelled and rigged in Autodesk Maya
Textured in Autodesk Mudbox and Photoshop

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Finally it's done! Dorbickmon 3D Model, so much trouble to do some parts of this big guy.
Tomorrow i will post the 360° video.

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A at program quickly designs some for her steam powered boat/car experiment, designing in seconds from an image using on with .

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Day 11
Yes... I don't think I'm going to end this ^_^U but here's one more.
A torso of from and her

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Stunning models in set up by students of Chao Dong & Cheng Xing. Find more works inside:

https://t.co/bX4bVkrOaI

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tried ScluptGL again and makes a two creature head...

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More Raphaela, from the campaign I'm DMing. Though just an she's proven to be quite the design interest of mine. This is a more casual look and also turned the model into a A-Pose for

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Been really trying to experiment with this style.

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