Playing with the new gradient Mapping
1. Basic Layer
2. duplicate Basic, gradient mapping 50% opacity
3 duplicate Basic, gradient mapping 50% opacity + overlay
4. add some structure
next step lighting

Thanks 4 watching ❤️


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testing gradient mapping on csp feat 's character napayshni on da left........ le pog

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we're recording an abnormal mapping this weekend on three shorter games! send in your video game questions to podcast.com and we will answer 'em!

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Trying out Gradient mapping

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These are the magikarp patterns I made for the kimono. I might fix them up later. I'm not a design master, and I don't know how to set it up good for UV mapping.

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ive finished the lineart by now but mapping out the lighting + colorful sketch is. satisfying

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Thrilled to announce the publication of a new paper mapping the to the Solutions to solve the can improve for all! This is



https://t.co/IsQz8jDvJ3

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Thought trying out hair mapping direction might help the ladies be looks silly!

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Satellite mapping resources show the fire is burning near Phoenix/Talent on the I-5. Another large fire appears to be about to cut off egress on the 62/140, so if anyone is evacuating it's going to be I-5 towards Grants Pass.

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Modelling: ✓
UV Mapping: ✓
Clean Up: ✓
Rigging next. It's going to be complicated. After that I think I'll be ready to test the model in game before moving onto making the textures.
~18 days remain.

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A gamut mapping study with Coolorus. What an amazing photoshop extension!

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Implemented a form of UV mapping. I recreated each of the 11 material types used across all Starfox games. Ideally I'd like to pull this data from each rom during export, but lacking that, this approximation should get the job done for now. Here's the Air Biker enemy from SF1:

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This is my TNT Evilution replacement. For now, only 6 maps. Here are my favorite four screencaps I took.
(yes, I know it's Sunday. :P )

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Newest commission finished! Was really fun to create maps for 's adventure Dead Wizards Tower. My commissions are back open for all your mapping needs! https://t.co/xhMDmrO1JW

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New cool shaders</> from ! https://t.co/uYIZqJn1wV
if you don't speak Japanese, you will need a translator. Mapping shader doesn't work with my Nvidia GPU, but it works if i run with integrated graphic card.

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Now that my PC is finally fixed, I can start drawing again!

During the off-time period I was basically just learning the basics of anatomy and mapping the head, and decided to draw Watame in this pose.

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Half Life Alyx mapping is go! Currently just setting up the player hub that players will regularly loop back into for healing, upgrades and resting

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And it is done 's "#RayTracing in One Weekend" implemented on the

I'll put the code up on the BBS soon. So many things to improve. Working out a better colour palette and colour distance mapping for a start.

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I’ve finally tested the lidar mapping app and it is awesome! more video (logging) https://t.co/Ow4rq6HhoE

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