画質 高画質


2日目!
もっとやりたいけど、寝る。
今日は新しく買った本も参考にしながらBlenderの設定を見直したぞ!
そしたら、東京タワーくらいでかい顔を作ってたことに気がついたよww
いきなり顔を作るのは難しいので、頭部の基礎から作っていくようにする。

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arboreal zenith || ★ 𝖆𝖗𝖇𝖔𝖗𝖊𝖆𝖑 𝖟𝖊𝖓𝖎𝖙𝖍 ★

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Sharing some old stuff! One of the first 3D things I did was this fully rigged Kirby model, that I used afterwards to experiment with particles and shader nodes.

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Loria the Arabian Sand Boa based Ramiyel who is defiantly not a literal reference to the tunnel snakes. And Quell, a diplomacy robot and nothing else (did not intentionally make it look like miku but whatever).

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1日めの進捗だよ。
横顔を頑張って作ってるよ。
横顔は絶対に美人にしたいよなあ?!
因みにキャラクターモデリングはここから先に進めたことがないので、ここが山場です。
ここで3日かかりそうww

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So I changed the materials on the fall guy and now he looks delicious xD ECLAIR GUY

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Hey there I'm back after long hiatus.. I'm starting this animal model project to up my portfolio. Here's an owl, I integrated 'follow me' eyes. Enjoy!

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WIP. Had some fun doing some designing of Noctes undersuit that he will wear under his spacesuit.

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Low-poly models of mini worlds I have made some time ago. Models made in blender and particles in Unity.
Part 2!

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Ok. Grease pencil vs metarig is pure fun. And I guess this technique has a great potential when it comes to 2d/3d rigs

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¯\_(ツ)_/¯.... Hand painted flint Knife prop... yes i know tragic retopo work... Textured+Sculpt+Retopo.. all done in Blender3D....

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Space it's the biome for today! The only mob here is the harpy, at least before hard mode. I tried to model it, but I'm not very good at this, yet. I'll keep practicing that part!

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