画質 高画質

A thread showing my long term progress as a digital paleoartist from my early days as a kid playing in paint to my current models in as seen through the lens of some iconic dinosaurs
1/6 Protoceratops

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Made a ok sword during class, perp

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I nearly gave up, but eventually found the solution, sort of. I managed to get the shading lines to be smooth and rounded on her face, rather than weird.

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2日目
今日はyonaoshiさんの動画からUV展開まで。
自分でいい感じの形までできて面白い!



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Another Disney Princess 😄
Snow White.

Again, The entire process was recorded 😁
All done using blender 2.90
Render: Workbench
Cheers

   

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fiz o panda usando roupinha de gatinhooo🥺♥️

ta em formato de wallpaper pq eu to tentando fazer uns trem ai só que achei muito bonitinho então to postando

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Bomb girl 💣
Character/Concept by
Your characters always are so good!

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Working on a fun little commission of Rin from
! It's always nice when people commission me to make clothes that are different than anything I already have in my index of clothes for my own characters~

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Another scene in this evolving Pilgrimage world. It's fun to give myself the limitation of doing everything in and not doing any post or painting in Photoshop, like I usually do.

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Day 20: Amazing concept by WafimDraws. And also happy day 100 of using Blender!

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👀 i Started to learn more about sculpting on my school, so today i tested on blender and this is how it turned out!

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❤️ Witch Queen - Purple Dog From Black Clover

* Likes and retweets are appreciated *

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Thanks to the 11 viewers I had today! Big shout out to for chilling the whole stream.
We got the rig started, still tons of work to do. Need to finish the hair, weight paint all the incidental details correctly and still do props.

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I'm Half way finished with the game icon, just have to sketch the eyes and hoodie!
Follow for behind the scenes and more!
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The last days were crapfest with procrastination and no time for new stuff. So how about revisiting old stuff?

I dug up the models of Amy and Metal Sonic made back in March...

(??)

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The final character model for Iron Reckoning is now complete, and the rig is done too! This is a huge step that paves the path for the polish phase. On the way to release!

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