画質 高画質

Checking if that particular part of the M97 Viper from would fit the buildplate with the current scaling.
Crisis avoided.

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Polished some more from my prev moogle doodle. I'm happy now, kupo ;v;

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The sculpt begins! Starting to sculpt out an enemy NPC we had concepted awhile ago.

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Got my UV's done a week early. What a happy little go kart.

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Zbrush final renders for of their character Rela
Really love this material thanks to for providing!
Maya renders will be completed soon 👍

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I want to make cute little patterns and wallpapers with my 3d shwizzles (what?

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A few renders of the weapons I was working on from the past month. Enjoy! Also any feedback is appreciated.

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REPOST (sarreh there was an PP error) : Saw a beautiful kitchen cabinet set on google and decided to model it~
Lighting is so different from reality it took ages to get everything the right colour i wanted ;__;

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New project! I'm 3D modeling concept art by Thomas Mahon. I'm proud of the fact that each model is 1000 polys or less! https://t.co/CYQOUnbnwg

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Finished my Aphrodite Statue. Modelled and posed in Zbrush and textured in substance painter.

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Just a quick work in progress update of my current 3d project. I love the Zelda series, and the first character model I did was Link. So here is another attempt to create Link with realistic twist to it. Going to create Zelda and Ganondorf!

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Don't forget about the If you haven't already, head to our website to download the free sample kit! Entry by Apooollo
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Somebody may have deja vu but i just wanted to show that the exporter works perfectly with beta models. so we don't need that recreation that i made some time ago. also wanted to check out the new .DAE export option that makes the process much easier.

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A char for a personal game project I have been working on for quite some time.

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