画質 高画質

息抜きにオフィス作成🖥️⌨️

やたらと小物が多いので、少しずつ進めていこうかな(´・ω:;.:...

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Thanks for the tag on the They're works in progress, but here are some creature sculpts I've been working on! 😳

Tagging and ! 😉 https://t.co/rLw57JoYm0

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I've accidently made this. Not the design itself, but the round corners. In my previous models, the became blocky as soon as I've converted it to 3d, but as I was trying to make this thing more fluid, it came out soft. This might change everything from now on...

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Another Zelda model based on the work of ! I love the way they use these sorta CMYK colors in all of their art!

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New update to the pixel art to 3d method... I've managed to to shape a model's body without having to cut in many parts, the sides can be colored. I believe the palette made it look a bit "cell shaded". Next time I can make the back different from the front.

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ちーん。これは、、ゆるすぎる😂
ここからどうやってクオリティアップしていけばいいのやら🤔

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Quick digital stir fry made by 's Masterchef with Rokoko motion capture & animation tools 🥘

Learn more: https://t.co/Y3d0eLtU6B

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🥺作りたかった

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走り、歩き、跳躍の練習でこんなの作ってみた。最後が雑なのは見逃してね。

 

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Developing a 2D shader look. Another Misa WIP.

PS: I have a lineup of really cool 2D art from Twitter to turn into 3D models. They'll be a bit more advanced than what I normally do. I'll learn some intermediate rigging and basic animation with those models also. Stay tuned.

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