Both CharPad and SpritePad are fab to use. As I said, I use them for FREEZE64 when displaying the sprite sets and character maps...

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Really missing a brown !
Had a quick test of "Dicing with Death" for the
using 's CharPad with a speccy colorset.

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These "clean" tile-based pieces kinda start looking like vector graphics when upscaled :)

Original hires image made with CharPad Pro; upscaled using my two-pass Scale2x material shader implementation.

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Here's an updated version with more tiles and more sprites added, because what good is a dungeon without a bunch of skeletons to defend it :)

Using hires bitmap mode. Made with 's CharPad and SpritePad Pro.

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A dungeon tileset. I love making these :D

Made with 's CharPad and SpritePad Pro. Uses hires bitmap mode.

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A small hires bitmap tileset, sprinkled with some sprites I made earlier :)

Probably the final update for now!

Made with 's CharPad and SpritePad.

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Another small hires bitmap tileset idea, sprinkled with some sprites I made earlier :)

Made with 's CharPad and SpritePad.

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hires bitmap cube-y tileset, now updated with a bunch of details!

Made in 's CharPad Pro (with the intention of becoming one of its sample tilesets) :D

(I'll be getting a new c64 PSU soon, so I'll start testing these on actual hardware :D )

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hires bitmap cube-y tileset.
Made in 's CharPad Pro!

I'll be getting a new c64 PSU soon, so I'll start testing these on actual hardware :D

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Remembering how to work with multi-color text mode in here's some 2x2 tile blocks :D

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