Hello lovely Souls!

Currently I am struggling with Savage raiding and streaming at the same time. I've had my GPU for a while and I think it's starting to go out.

I have a goal up on my Throne for a new GPU! I appreciate all of you dearly. 🖤

9 10

fixed k-diffusion's k_lms sampler on M1 GPU!
before/after pics.

https://t.co/uorxaRAIZs

0 3

running on M1 GPU!
batch-of-3 images can be generated in 110 seconds.
thanks to all who got it working and documented the steps.
https://t.co/PlaBvS6sD6

0 3

Robots don't eat people, it's not even that time of year. I'd rather taste your GPU! 💘

🎨: @/DashiPants

3 20

DALL·E Flow now has an official Docker image and requires only one GPU! Easy deployment! Thanks to the optimized diffusion step and new mega checkpoint, these are the fine artworks we get from DALL·E Flow! https://t.co/e4y5os0kEX

31 220

Gonna play some Apex and test out the new gpu! Come through!

https://t.co/e6FMH4XOZa
https://t.co/e6FMH4XOZa
https://t.co/e6FMH4XOZa

0 2

Erm, hey everyone. I'm back from the dead. Idk if anyone cares or if anyone even noticed but AY, I'm back and STILL CAN'T DEBUT! HAHA GPU!!!.

1 4

💫Weekly Schedule💫
1/3 - 1/9
Excitied to stream this weeks lineup, which is a bit different with the better GPU! We will see if Hori can cook! 😅

2 11

The birds

The birds have graphics cards

Kill bird for cheap GPU!

6 36

Fundraiser Commission 4/12

Thank you @/deepfried_gpu!

5 59

I fixed my GPU! Looks like I'm back in business! Also, have an art meme

5 41

Version 2: Travelling deep inside polar coordinates..

I applied the zoom as a radius shift in polar coordinates and used a periodical triangle wave to reflect-pad the radial distance of each pixel --> no more hard boundary👏

+ this uses PyTorch grid_sample(), so 100% GPU!

2 23

4 days remaining! Enter the for the chance to the powerhouse SAPPHIRE & have some incredible goodies in the prize pack to make sure you have the ultimate gaming setup as well🙌

Enter here: https://t.co/78quKBhYbf

9 52

Be sure to catch at to hear about CPU-based rendering workflows for and how they recently used 👾 https://t.co/7ieD2W7ALP

7 18

Playing around with 's VXGI implementation to simulate global illumination (light bouncing) in real time. The results are quite impressive, but boy does it need a beefy GPU!

4 38