Looks a little better in UE4, but yeah I'm still playing with how it looks overall.
Good start for a kinda neat comic book shader, that can also work with a texture rather than a solid color.

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ミニゲーム進捗;タイトルしっかり決めてないけど、真っ黒な画面は味気ないので、仮のデザイン画像作りました。自主製作ってクオリティラインをどこに持っていくかが悩みどころ。

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キャラ進捗;歯はまだ作ってないけど、下顎が開くようになった。ウェイト面倒くさ。

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キャラ進捗;ポチポチと、ポリゴンを調整中。もう少し調整できれば、スカルプト前の素体としてはいいかな。
毛むくじゃらにする予定なのでスカルプトはあまりする気はないけど。

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■背景クラス受講生作品
「GHOST SHIP」

・製作時間:270時間
・ポリゴン数:△413,341
・使用ツール:
Maya,PS,UE4,SubstancePainter+Designer,Zbrush

すごく迫力のある作品です!👻⚓️
破壊表現を意識されて制作されたようです…!

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Another 3D model/Digital painting project, Imported into UE4, could have turned out better, but yet again my lack of drawing/painting ability lets me down 😅

0 3

huh? I’ve never participated in this but: I’m TealGekk and I’m studying to be a Concept Artist for Video Games but I have experience in Maya, ZBrush, UE4, Unity, and Substance as well.

https://t.co/41bvC2HF5I

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The videos for the art project I've been streaming (using UE4, Blender, Substance Painter, Adobe Medium, Zbush, Photoshop (and more!)) are up on my Twitch channel if you're interested: https://t.co/0h44gmbQXq

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...toss it on the pile with the rest of my galaxy/cosmic obsession hahaha.

someday I'll make these in UE4, but for now here's another procrastination concept for 🙃✨

https://t.co/0g86vavetY

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For the weekend I decided to get back into UE4, and recreate a stillframe with what free assets I got. Light still off but some progress!

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Hey, I've never taken part in before! I'm Owen, a 3rd year level designer from the UK with experience in UE4, Hammer, SketchUp and more. Here's some of my work, including a recent 48hr test I did for Ubisoft!😄

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Camouflage Pickup Army Pack by rfarencibia - Ready to put in any game engine like UE4, Unity3d and CryEngine 💪Get it here
https://t.co/VLSxfx6JHn

0 16

Thanks for the thread
My name is Ori and I'm a freelance 3d artist, working with Blender, Maya, 3DS, UE4, Unity, SP, Photoshop, all the good stuff😉👍

Also I'm summoning here - , &

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Ever since I started the advice I keep hearing is:
Designers should NEVER touch Event Tick!

And I have been hanging around enough to see that folks are either using it everywhere or nowhere.

So here is a short Event Tick 101 thread🔽
(1/8)

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!! I’m a self taught junior material/environment artist recently working for VR animation contents. I LOVE exploring Substance and UE4, still learning 💪

0 2

Yeah! :D I finally got back to this bike! I'm going to finish up the rendering in UE4, but atm I'm doing quick renders with Iray within Substance Painter.

0 0

Trying to learn more of UE4, trying to make assets and reassemble my scene i showed before, plus messed around with blueprints to make roads with splines, using Sonic Infinity to test stuff, i really like how it handles, probably would be able port to Gens with

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漫画はこんな感じで、Vroid,Unity,UE4,クリスタその他もろもろ、自分の使えるもの全部絞り出して作りました!絵が書けないのでフル3D、たぶん世界初のVroid同人誌です!よろしくおねがいします!!

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I'm a gamedev looking for a programming or design job in Sydney or remote.
VFX, tools, systems, everything.
Unity, UE4, Godot, Game Maker, any engine. Even custom.

Not hiring? Support my Patreon: https://t.co/KgQArPDiuq
Play my mostly free games: https://t.co/mqVPxWsuBR

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