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Looks a little better in UE4, but yeah I'm still playing with how it looks overall.
Good start for a kinda neat comic book shader, that can also work with a texture rather than a solid color.
ミニゲーム進捗;タイトルしっかり決めてないけど、真っ黒な画面は味気ないので、仮のデザイン画像作りました。自主製作ってクオリティラインをどこに持っていくかが悩みどころ。
#UE4,#Blender,
キャラ進捗;ポチポチと、ポリゴンを調整中。もう少し調整できれば、スカルプト前の素体としてはいいかな。
毛むくじゃらにする予定なのでスカルプトはあまりする気はないけど。
#UE4,#Blender,#Tiger,
Another 3D model/Digital painting project, Imported into UE4, could have turned out better, but yet again my lack of drawing/painting ability lets me down 😅
The videos for the art project I've been streaming (using UE4, Blender, Substance Painter, Adobe Medium, Zbush, Photoshop (and more!)) are up on my Twitch channel if you're interested: https://t.co/0h44gmbQXq
...toss it on the pile with the rest of my galaxy/cosmic obsession hahaha.
someday I'll make these in UE4, but for now here's another procrastination concept for #VFXFriday 🙃✨
https://t.co/0g86vavetY
For the weekend I decided to get back into UE4, and recreate a stillframe with what free assets I got. Light still off but some progress! #UnrealEngine #UE4Study #screenshotredraw
Hey, I've never taken part in #PortfolioDay before! I'm Owen, a 3rd year level designer from the UK with experience in UE4, Hammer, SketchUp and more. Here's some of my work, including a recent 48hr test I did for Ubisoft!😄
#leveldesign #gamedev #indiedev #gamedesign
Camouflage Pickup Army Pack by rfarencibia - Ready to put in any game engine like UE4, Unity3d and CryEngine 💪Get it here
https://t.co/VLSxfx6JHn
:) HARD WORKING... #twinsoulgame, #whitenoiseteam, #unrealengine, #UE4, #gamedev
Ever since I started #UE4, the advice I keep hearing is:
Designers should NEVER touch Event Tick!
And I have been hanging around @unrealslackers enough to see that folks are either using it everywhere or nowhere.
So here is a short Event Tick 101 thread🔽
(1/8)
#gamedev
#PortfolioDay !! I’m a self taught junior material/environment artist recently working for VR animation contents. I LOVE exploring Substance and UE4, still learning 💪
Yeah! :D I finally got back to this bike! I'm going to finish up the rendering in UE4, but atm I'm doing quick renders with Iray within Substance Painter.
Trying to learn more of UE4, trying to make assets and reassemble my scene i showed before, plus messed around with blueprints to make roads with splines, using Sonic Infinity to test stuff, i really like how it handles, probably would be able port to Gens with @TwilightZoney
I'm a gamedev looking for a programming or design job in Sydney or remote.
VFX, tools, systems, everything.
Unity, UE4, Godot, Game Maker, any engine. Even custom.
Not hiring? Support my Patreon: https://t.co/KgQArPDiuq
Play my mostly free games: https://t.co/mqVPxWsuBR
A better preview of the eyeballs for my Sphinx cat.
I made them blue for preview, but they will be fully dynamic and customizable in #UE4, with heterocromia and iris color combinations.
I’ll also work on a more realistic refractive material.
There is SO much work left to do 😀
Good morning!
From concept to UE4, we design to bring our prototype to life. Stay tuned!
#stareintotheabyss #projectinfinite #cygnusvoid #indiedev #gamedev #videogames #indiegames