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Debugged - AI05
In a childish zone of problem solving.
Created with GPT-3, WebGL, and p5.js for #Genuary2023 and designed for #fxhash.
Prompt: Debug view
#genuary #genuary5
digital neurons - ai conception
VanillaJS and WebGL, no dependencies/APIs. Can't stop iterating and tweaking my physarum simulation. So many outputs to post, hard to pick some.
#generativeart #physarum #genartclub #madewithcode #webgl #xenobiont #creativecoding #biology
I was always between graphics and programming..
The few last years (especially from 2020) i am trying to combine both through creative coding and lately with generative art.
Sample composition of old 3d works (currently i am interested more in real time 3d eg. WebGL, three js)
f=0,draw=e=>{for(f||createCanvas(W=400,W,WEBGL,T=translate,S=sphere),i=0;i<2e3;i++)push(R=e=>(N=noise(i*e))+N*(f+e)),rotateY(R(5)),rotateZ(R(9)),T(0,n=220),pop(S(1,n)),i>1995&&pointLight([W],0,-800,-W);S(80,n),T(120*sin(f),0,120*cos(f+=.003)),S(20,n),S(1e3)};//#つぶやきProcessing
Finally up and running on WebGL, you know what that means ? #fxhash #CleanNFT #generativeart
#つぶやきProcessing #genuary2022
t=0,draw=a=>{for(t||createCanvas(W=500,W,WEBGL,T=translate),background(0),lights(),i=0;i<350;i+=.1)push(x=250*cos(i)**33),y=150*sin(i)**3,z=(i*(1+17*sin(2e-4*t))+t)%1200,T(x,6*y,z),B(z),T(x,y,-z/2),pop(B("red"));t+=2},B=i=>{fill(i),box(8,1,15,22)}
Graphics researcher Jamie Portsmouth (@jamportz) hosts a variety of creative side-projects on GitHub. Implemented in WebGL, his experiments beautifully demonstrate optical phenomena like optical dispersion, gravitational lensing, and more https://t.co/8jE0CAFpja
I had some free time in Istanbul. A #generative #shader . This one wasnt written for WebGL, so I have to change some few things for Shadertoy. Code comes later.
Just updated #ascend to @unity3d's webgl, so you can play it in your browser again! https://t.co/Ge4Xj9pydK celebrating post-halloween!
Airborne—flight data visualized: http://t.co/Iw4F1VGdVR Source code: https://t.co/HTlRbUEinj Requires #WebGL, Chrome.