I've been a bit quiet on the front lately and here's the reason why: Hyper Violent, an upcoming game sure to appeal to fans of the games and I've worked on games before but this is by far the most graphically ambitious one.

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Shrinker pick-up sprite (0025).

One of the craziest weapons of all FPS games that I played in my life.

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Sentry drone - most popular cause of involuntary defecations since 1996

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Fire barrel (1240-1243)

There is fps mismatch on gif, but you get the idea :)

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Tree2 (sprite 910)
Made this one few weeks ago. I had to come up with few new tricks to get it done without going crazy :) Another challenge was keeping unnecessary inner details and loose voxels to a minimum.

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Saturday morning shading. More tonight, might open a stream so you can follow some of this.

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Upgrades to the first boss map in Blood's Death Wish expansion. More features (like the rooftop greenhouse), less focus on avoiding fatal falls.
New ending sequence, too...

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