Finally finished this. Render in TB2. Cloth/hardsurface elements textured with new suite.

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Today’s 3D Project | Military Flask [High Poly] 5-6 Hours

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I realized that I suck at hardsurface modeling

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ふぃー。BlesterさんのZModeler・HardSurfaceチュートリアルやり終わった。動画は1時間だけど、作業時間は4時間程。KeyShot持っていないのでBPRでレンダー…。ぬぐぐ、KeyShot買おうかな。

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Hipoly done,gamemodel and texture to do.Colors are temp now

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Trying to get into in Quicker to do some fluid shapes, but it will take more time to get it

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Can't stop Zbrushing!!
Quick I just made.
Tackling next...

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Check out my latest free tutorial on hardsurface modeling:
https://t.co/2LAXFBDQ6L

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Warm up from the last couple of days.#sketch

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4th concept on my journey to get familiar with hard surface.

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