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Time for more phantasmist spells.
I'm going to stick to the low level spells for now, to give you an idea of the scope of spells Bhakashal brings to the table. Phantasmists get the most, over 200 new spells. They must find their spells, and spell distribution is randomized...
So in tonight's game the party fighter was challenged by a fighter-lord to one on one combat. The fight was not going well for the PC. The party thief and bard had just raided the treasury, and appeared in a third floor window over the courtyard where the fight was happening
Since it seems to be the topic de jour, here are two blog posts on D&D as a game "about violence"
https://t.co/0PQcF3Brx5
https://t.co/1XAdjTDU7H
Tonight’s game was a lesson in pivoting. Last session the party fighter had been challenged to a one on one fight with Lord Kyse the Iron, a fighter lord who had enlisted the party for aid, and they had betrayed him. The fighter is 7th level, Lord Kyse is 10th
@DamndestBastard The floating gem bits are cool
My Wednesday group had a wild session. On the way to a warlock's home in the marshes they were attacked by a Bhakashal's version of a hangman's tree. They were on a barge, so it happened when the trees closed overhead along their route.
Playable groups! Bhakashal drops the standard fantasy "races" and replaces them with "playable groups", humanoid groups based on several animal archetypes. Bhakashal is set BILLIONS of years in the future, so there are many humanoid groups around for the players to choose from
Woke up early so I edited a few more magic items for Bhakashal this morning. This one is a personal favorite...
@cha_neg
@EzraGeekyMusing
@MerricB
@wereoctopus
@ericbabe3
@LawDogStrikes
@StudiosSphere
@mountain_foot
@DamndestBastard
@RPG_Lump
The Bhakashal magic item tables are done, today I managed to finish editing the item descriptions for Rings, Rods/Staves/Wands and the first two Misc Magic item tables.
Editing is slow.
And someone else will have to edit all of this again!
Tattoos are very common in Bhakashal, and tattoo artists are found in most wards. For the most part higher status people tend to wear obvious tattoos, commoners wear concealable tattoos, except as noted in descriptions of playable groups.