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WIP Alchemy Laboratory... just try to make it more simple to be easier to port. All detail is there, some tiles are missing in the shot but it's on tileset.
#pyronslair #pixelart #sotn #Castlevania #megadrive #segagenesis
Today, being able to use giant cartridges, the MD could bring without problems an arcade sprite, at the time it was reduced to save rom/vram. So my study was to redesign using this restriction.
#pyronslar #megadirve #pixelart #screenshotsaturday #fatalfury
I optimized my assets adding more details and still making possible to put the big wolf without losing details, also followed Pigsy's instructions to set the background trees as sprites to simulate a bg and even used the same palette to add the crow
#SOTN #megadrive #pixelart
Pigsy's work on SOTN for MD is impressive, I felt inspired to try something along these lines, so I made my attempt. Using a pal for the FG and another for the BG, all with the MD colors, and are clear with some adaptations.
#pyronsLair #Megadrive #pixelart #screenshotsaturday
Before Sunset Riders, we were going to try the classic TMNT for MD. I remade the pixelart optimizing to the system allowing all details from arcade, 2 turtles and up to 4 different ninjas on the screen at the same time.
#tmnt #megadrive #pixelart #screenshotsaturday #indiedev
Yeah... I was fooled once again... HE-MAN Revelations is once again a deconstruction of everything that was cool about a series loved by a generation. Why don't you just create something new instead of destroying and deconstructing the old? I really don't understand.
Today's Tip from Uncle: When you go google something today, please take some time and click on the logo
#pyronslair #google