Oriさんのプロフィール画像

Oriさんのイラストまとめ


3D Artist
artstation.com/orihadar
Waiting for Maya to startup
Waiting for Blender to make sense
Waiting for Zbrush to have a decent UI
F*ck Hamas.
artstation.com/orihadar

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Day 10(!) on my daily sculpting challenge
Sci-fi Helmet
Had a blast with this, really start to feel comfortable with the tools and the workflow. have a great week! 🍻

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Day 2 in Daily sculpt at Blender -

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✨Starting daily sculpt practice to see how far I can get with my sculpting skills and to get more familiar with Blender
🍀Every day I'll sculpt something in (mainly heads)
🍀Each sculpt will take 1 hour to make
🍀Thanks to for the idea.

so here's day 1:🍻

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SO!👏
Today I've finally tried , mainly sculpting
and you know that the program has a great sculpting tools if out of nowhere you made a pug in less then 5 minutes
navigation is still messy, need to get used to it.
so far I like what I see

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Progress! Controllers almost ready!



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Omegamon WIP:
Cloak skinning is ready, was challenging but it payed off.

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New practice of a baby shark.
1/2 hour in, kinda good I think considering I haven't touch Mudbox since 2017, thinking on jumping to Blender/Zbrush after this,
Still got other projects to deal with so I think I'll get to it in 2020😅🍻

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Ok, a "kind of"
Here's the progress of my Omegamon model, not sure if to call it done and proceed to rigging and animation or try to put more deatails to the textures, any suggestions?

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Tackling old model I've done in 2016 at the end of Collage
I felt bad that I have that awesome model but couldn't show it for some errors at the export, so here's what I'm gonna do:
Fix modeling
Fix UVs
Fix Rigging
New textures
New animations
Exporting with no errors😇

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of the Woecleaver from
I'm struggling with the blades and the ornaments on the top of the axe...
Wish me luck.

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