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This month I'm starting work on the key BOSS BATTLES for my roguelike.
This guy can produce floating hands. If you destroy them, the vulnerable core will open up for a super attack!
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Skurret (a new mountable monster) has the power to vent natural gas, creating a shield that also poisons monsters on contact!
Afterwards youll gain a nasty Odour. But this will help repel monsters that get too close!
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The Patch Quest Discord server just reached 1,000 members! I hope you're all having a great time with the free open beta :D
I gave Poislug a reward to celebrate 🎊
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Here's the refined designs for the buff-granting plants I'm adding this week.
Touch a plant to gain the buff. You can stack up to 3 buffs at one time.
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Here's a quick peek at my art process.
I'm adding new buff-granting plants this week, so I've scoured Pinterest for cool flowers and sketched up 18 quick ideas
Now I'll use the best ones as a base for new designs
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I've just launched a mini-update for my free #roguelike game Patch Quest.
It contains a finalized Perk Grid, with 20 unlockable perks that give you new tricks and tools to play with.
Check my bio to play! 😀
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My #roguelike has lots of particle effects for your footsteps on different terrain types.
I accidentally played them all simultaneously. Isn't it colorful? 👀🟦🟥🟩🟨
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The player can finally BLINK!
I feel bad his sore eyes over the past few non-blinking years... 👀
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I've drawn some concept entrances for new dungeons I'd like to put in my open-world roguelike game.
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Sun Totems control a spinning wall of flames. Passing through can take a little bit of weaving
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