Why485 🐀さんのプロフィール画像

Why485 🐀さんのイラストまとめ


Former modder turned amateur game developer. Lead developer of Tiny Combat Arena. Buy the game on Steam!
store.steampowered.com/app/1347550/
twitter.com/Why485

フォロー数:107 フォロワー数:9965

The old gun/bullet code has finally be excised from the code base, removing ~750 lines 😌
Look at these perfect tracers.

21 194

For how little I've actually played Strike Commander, I still think about it a lot. Mercenary air force is like the perfect video gamey premise.

7 147

0.9.0.7 is now on the public branch!
Features include:
✅ MASSIVELY overhauled/optimized vehicle code
✅ Huge optimizations to turrets, guns, bullets
✅ New supply system for bases
✅ Improved targeting (prioritizes anti-air!)
✅ Flying below radar

37 274

I finished what I needed to do early today so I modeled a Dagger to go along with my "Tiny Defender"

3 73

Deleted about 3700 lines of old vehicle code today. The new code is roughly half that size, simpler, and significantly more performant. It is a good day.

34 615

Spurred on by a a couple conversations I had today, I learned some modeling techniques for cockpits.
This is very much NOT for Tiny Combat, and is just practice with what I learned today, but not bad at all for half a day's work 😌

9 134

More AI pathfinding tests. They can go above AND below!

7 68

The map design limiters have been released. These are screenshots from A-10 Cuba, NOT Tiny Combat, but this is the kind of terrain I've always wanted to add to the game.

8 140

This past week has been very busy. I accidentally ended up doing that bullet refactor I've been dreaming about doing. Bullets are pooled in a much smarter way, which in particular effect AAA, and all the many little bugs they had (such as disappearing tracers) are now fixed.

9 102