//=time() ?>
@AndyPolygon There's something weirdly appealing about just how basic that looked in Hornet 2.0.
@timotheus Blender, and staring at screenshots of A-10 Attack/Cuba, and the Hornet series for a couple months straight. I had a slideshow of screenshots constantly running on a second screen as I worked. Biggest trick I learned was not to be afraid of intersecting meshes and faking insets.
@dupersaurus Tiny Combat's flight model (for players) is just a slightly expanded version of what's in SimpleWings. There are wings to simulate each of the wings and control surfaces plus some other stuff. https://t.co/rMvkIiASZ9