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The tradition of spending more time studying the art of games than actually playing them continues with The Outer Worlds. Absolutely loving everything about this game so far.
Interesting project. Blender 2.81 sculpt, texture with Substance Painter, Cycles render with ACES color space, turn into a painting with a freeware app called FotoSketcher, and paint over. The app doesn't finish it for you but saves time and a painterly base shows in the result
More virtual plein air in Fallout 4 VR. So many more small shapes to paint in daylight. In the night everything turns into silhouettes. I love the sketchiness of scribbling everything in though. Colors don't really come out perfect when in VR but it's not too bad :P
Been making ammo boxes from DOOM lately to practice my 3D modeling skills. No textures or anything, just complicated shapes. Every time I think it's a piece of cake it takes me an hour to cut a single hole cleanly...
Made the death box from Apex Legends from scratch in 6 hours. Booleans with bevel shader worked great for modeling. Still fumbling a lot with low poly and cage, but learned about how to set up smoothing for a clean bake. Also no smart materials used either. Feels like learning :o
I somehow still enjoy painting frogs despite having probably painted hundreds of them at this point.
Been falling back on random 1 hour animal paint studies again while life's priorities shift. I seem to have been following a pattern with these last few.
More gun from Apex Legends. Looks really front heavy, I wonder if it was designed that way to look cool in first person... This one came together in half the time from simplifying the process from yesterday (also I started way too late again might have been kinda rushing it o.o)
Been playing Apex Legends lately just like everyone else, and of course I needed to paint something from it. I thought this G7 Scout skin looked awesome and I haven't ever really painted guns before so I gave it a shot. Sorta ended up looking like high res pixel art o.o
I was asked about favorite games yesterday, so I started painting from Half-Life 2. Got an idea for a fun repeatable exercise I've never done before: shape studies of recognizable characters from favorite games. Might be doing a lot more of these :o