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@Arvydas_B I was working with a few others on something over a decade ago that never went anywhere. :/
I tried to mash up the interface from WC2 and the computers from the science lab from WC1 to add a communication / shipviewer / lore computer to the barracks. Thanks to LOAF for the idea! #wingleader #3dsmax #unity3d
I worked all weekend, so I only had a very "brief" amount of time for the TCS Orszaga's Briefing room! :P I took a few minutes to plan out the middle-shot of the landing sequence, as well. Throwing in a couple shots of the Orszaga herself.
#Wingleader #3dsmax #unity3d
Late insommnia/heartburn driven #wingleader evening work. Getting the pilot briefing room of the TCS Orszaga ready for it's background appearance. Based on a model by Ben Langton, this is entirely a render - straight output from #3dsmax. :D OG Ref and Ben's OG model attached.
And I have already done a Firekkan prototype space fighter, as well - it'll be the main focus of the mission arc. Terrans evaluating it, Kilrathi catching wind of it through Jazz, presumably, and trying to stop or steal it.
Hey @LarryDixonTGK! I'm looking to do some Firekkans from Wing Commander, and I'm curious, how would you expect these guys to fit into space suits? Total wing coverage, or some sort of biological col-weather-survival mechanism for low-pressure/temp envs?
@Chris_Kabigting Some of those guys even got converted to work in the OG games!