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Apparently it was a gag Nintendo pulled often. Rare even got the gag twice. In the mid 80s, Rare discovered the NES could do split-screen co-op, something Nintendo themselves had been unaware of. When the Stampers showed it off, they checked the workstation to see if it was legit
A possibly apocryphal story is that when Plok was demonstrated to Nintendo, Miyamoto and others checked under the hardware to see if there was some kind of trick was being pulled on them. They couldn't believe the music of Plok was being done on the unassisted hardware.
Plok's obsession with flags is awesome too.
That's the other thing with mascot platformers of the 90s: in the footsteps of Sonic, so many ME TOO I HAVE ATTITUDE mascots hit. They were EDGY and PROACTIVE and other buzz words stupid people use to describe people even stupider.
Plok was fated to get lost in a sea of similar games. It just was.
Had this come out today, gamers would have gotten to sample games like Bubsy, Aero, and Plok, and the game with the highest potential would have won instead of the one that had the most IN YOUR FACE "attitude."
Frustrating, cheap & beneath the design of the game. It's why I think the Pickfords aren't underrated. I think history has rated them fairly accurately: talented, but not tippy-top.
Plok controls solid, has an interesting premise and a catchy hook.
It doesn't need GOTCHA design
I appreciate the effort for continuity in the world map art. All the gag flags that Plok raised at the end of each stage are individually present on the map above.
That's tremendous! You don't expect that.
Humor is tough to convey in a platformer. Plok's gags actually land.
EVERY stage starts out with a gotcha-type thing.
On the plus side, I've come to anticipate it and am ready to jump. So I guess only the first couple times is a gotcha.
Anyway, lesson learned to all would-be mediocre, cynical, no-talented game designers: put a ! on your character's shirt.
And to all talented game designers: play Plok, remember that Bubsy outsold it a kagillion to one, then feel free to light yourselves on fire. I'll join you.
For the complete opposite of Plok, see Bubsy.
Of course, Bubsy had a ! and his shirt and Plok didn't, so Bubsy outsold Plok by something a billion to one and today's gen xers clamored for a generic lifeless and borderline broken reboot.
Oh, and it's PICKFORD Bros. Goddamn Cathy
Yep, this is fun.
It's what you want in a 16-bit generic mascot platformer: colorful graphics. Sense of humor that actually lands instead of feeling like it's pandering to not-especially-bright-tweens, solid controls, and one gameplay novelty hook.
All the ingredients are here.