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kmxexiiさんのイラストまとめ


I play Doom WADs / mods and write reviews for them.
onemandoom.blogspot.com

フォロー数:104 フォロワー数:574

https://t.co/ajKwbhGYFv

Inferno / Doom / Vanilla / 1998 / E3M1-E3M9 / by Christopher Lutz

A total replacement of E3 in Lutz's inimitable style. This episode has a bunch of cool, unique settings and some painstaking vanilla special effects including an exploding power core.

6 10

https://t.co/OhNJzIPmC2

Voyage to Deimos: E2M1 / Doom / Vanilla / 2011 / E2M1 / by "Memfis"

This is a "Shores of Hell"-styled level that leans on Berserk fisting more than usual on top of the author's now trademark borderline resource austerity. Pistol snipe and punch through.

4 10

https://t.co/8x1Kqads26

DICKIE01 / Doom II / Vanilla / 1998 / MAP01 / by Richard Wiles

The opening shot of the DICKIE series is the least prestigious but it's a relatively solid play with chunky combat and a variety of themes in each room. The rest of his catalog is rock solid.

1 10

https://t.co/5olO9a4eIe

Into the Code / Doom II / Vanilla / 2014 / MAP01-MAP06 / by James Caldwell aka "Obsidian"

This is a semi-digital world set where a virus has infested your computer within your Doom files. Logically, you load up the .EXE to eliminate the malicious code.

2 11

https://t.co/abbs6klZDu

Deimos: Slight Return / Doom / Vanilla / 2011 / E2M1-E2M9 / by Rex Claussen

Rex reconstructed the doomed Deimos base. His main calling card consists of smooth, curved lines. It's a decent stab at remixing an otherwise overwhelmingly familiar experience.

3 12

https://t.co/Z5bH9IFVkU

System Vices / Doom II / Vanilla / 1996 / MAP01-MAP08 / by Bob Reganess

A new universe featuring spaceships, tunnels, fortresses, sewer beasts, wriggling worms, robot drones, and suited pulp-style aliens. It has some great vanilla cheats / effects, too.

3 15

https://t.co/GAOy2eO13Q

Welcome to Hell / Doom II / Vanilla / 1995 / MAP05-MAP07 / by Paul Schmitz

Paul was one of the architects behind Eternal Doom. This minisode has some tricky progression and is visionary for its contrast of colors on a flat, black canvas void.

1 9

https://t.co/ny4i5IRwHH

Mayan Temple / Doom / Vanilla / 1994 / E1M1 / by Paul Turnbull

A basic layout structured around something like a Mayan courtyard. The author's new graphics have a pop of novelty but it also mixes in Egyptian iconography with the Mesoamerican elements.

1 11

https://t.co/EJhARN3JfJ

Flashback to Hell / Doom II / Boom-Compatible / 2014 / MAP01-MAP15, MAP31, MAP32 / by "Vordakk" aka "Stormwalker"

Many of these levels are re-imaginings of the id originals, with recognizable homages, but they stray more the further you progress.

0 6

https://t.co/7cbK3mHJIh

A.L.T. / Doom II / Boom-Compatible / 2012 / MAP01-MAP02 / by Clan [B0S]

An epic journey through a decaying, almost mythic reality. Kolybenko Michailo supplied about half of the adventure but many other authors contribute to the varied, fragmented vision.

14 54