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https://t.co/B9RF4NVOCh
Coffee Break Episode 1 / Doom II / 2012 / by @TheRealMTrop
11 levels of wicked cool Doom II goodness with a few fun gimmicks like a returning, nemesis-style Cyberdemon in MAP11. The aesthetic sort of hints at The Plutonia Experiment with the textures.
https://t.co/UoW1p2IFmD
Helltrip / Doom II / 2011 / by Jason Root aka "Hellbent"
This starts with a cool bit where you sort of struggle to pick yourself up off the ground. The rest is a Hellish and obtuse labyrinth with claustrophobic combat that transforms as you play on.
https://t.co/1L8poHQo3y
2002: A Doom Odyssey / Doom / 2002 / by @pcorfiatis et al
Four episodes of OG goodness. Parts of E3 and E4 try way too hard to one-up the oppressive combat of Thy Flesh Consumed / Crusades but thank goodness for difficulty sliders.
https://t.co/h6XJY9n4e6
Europa 3: The Dark Side of Vrack / Doom II / 2002 / by Erik Alm
An orbital platform a la Vrack but with rusty metal instead of SHAWN and Gothic highlights. It's probably the most accessible entry in Alm's Europa series and has a secret, early BFG start.
https://t.co/mwxCM1vtC4
Reunion 02 / Doom / 1999 / by Ed Cripps
The second of two Phobos-themed maps from before Ed embraced the graphical enhancements of (G)ZDoom. It doesn't have Romero's architectural flair but odd angles and subtle elevation changes abound.
https://t.co/ThmguwZEmh
Drown Stone / Doom II / 2013 / by Chris Kassap aka "lupinx-Kassman"
A concrete orbital platform in the mysterious Nebula 95, made for the Doomworld Secret Santa thread. It's a small level with a strong vertical component, feeling a bit like a jungle gym.
https://t.co/POIFiTmmbd
Doom / 1993 / id Software
The slick E1 roped in millions of players and many of them stayed through the even more dungeon crawler-ish designs of E2 and E3. This is the FPS fountainhead and the birthplace of the greatest modding scene of all time.
https://t.co/zwPDhrKgq9
Containment Area / Doom II / 2000 / by J.C. Bengtson aka "Sailor Scout"
A massive Doom II tribute to E2M2. It really does feel like a huge warehouse, the kind you could get lost in, just with Doom's more abstract spatial sensibilities.
https://t.co/lyqBX2pcul
The Anomaly: Part II / Doom / 2001 / by Varun Abhirama Krishna
Varun was about five years younger than his brother but debuted around the same exact time. This E4-themed level is a bit tight on health but generally easygoing in its combat setups.
https://t.co/LmeeaNZPRl
The Gateway Experiments Episode 1: Space Station Omega / Doom II / 2003 / by Ethan Watson aka "Gooberman"
This story-heavy level raises some questions that were eventually answered in 2015's Prime Directive. It's a neat look at a more cinematic style.