//=time() ?>
@dantootill @zappedtothe Yup. That was me and Enigma Force.
I freaking loved the prequel, Shadowfire. Got Enigma Force as soon as I could. Played the heck out of it. Loved it. Then the Zzap boys saw it and went "Yeah. It's okay. I guess." 😄 (Which might not even be an unfair assessment.) 🤔
@GameMistress And some others that remind us of the days when the Amiga was a platform that people really programmed for, first and foremost:
Puzzling: Lemmings 2 - The Tribes
Point-and-Clicking: Rise of the Dragon
Pinballing: Pinball Dreams
Simulationing: Zeewolf
@JamesPond47 @GameMistress I almost forgot:
Zany Golf is one that was designed in the A500 days for a 7MHz processor. With WHDLoad, or some patching, it will work on faster machines. But if you want it to feel the same as it originally was, 68000 speeds are needed.
@JamesPond47 @GameMistress Zany Golf really has limited replayability, unless you're playing it with multiple people. The holes are imaginatively designed. Really captures that fantasy mini-golf design. Fun to try to work out how each hole works. 👍
@GameMistress And how about a few older classics:
Platforming: Ghosts 'n Goblins
'Sporting': Zany Golf
Shooting: Paradroid '90
Eco-warrior-future-hovvering: Virus
@GameMistress Games for the A500. 🤔
Let's start with some that looked so good I thought "that must be an AGA game, right?"
Platforming: Superfrog
Fighting: Elfmania
Shooting: Battle Squadron
Racing: Turbo Trax
@JamesPond47 @16bitnostalgia The surfing is one of the best events, but this one they made too unforgiving. It should have let you land, even if you were one angle of rotation out (with a minor points penalty.) Then people could at least finish their runs more often than not. 👍
@CommodoreBlog ..and then I found there is actually a Paperboy 2 game. But only on home computer systems - not in the arcade. It's got a bit more variety in the routes you can take, with both left and right sides of streets that can be attacked, and choice between a boy and girl. Not bad.