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Adding the foundation of maic system #gamedev #indiedev #indiegame #pixelart #games #gamemaker #animation #ドット絵 #art
Added new in-between stage for transform animation, so it feels more natural #gamedev #indiedev #indiegame #pixelart #games #gamemaker #animation #ドット絵 #art
Testing fading light sources... looks ok but I feel like it's missing something #gamedev #indiedev #indiegame #pixelart #games #gamemaker #animation #ドット絵 #art
Working on this creepy little guy, working on rought animations #screenshotsaturday #gamedev #indiedev #indiegame #pixelart #games #gamemaker #animation #soulappeaser #2danimation
Testing general color palette against background and idle animation rough for the enemy #gamedev #indiedev #indiegame #pixelart #games #gamemaker #animation #ドット絵 #art
Combat so far, anyone has a recommendation on gif capture software? I've been using gifcam but it is pretty restrictive.. #gamedev #indiedev #indiegame #pixelart #games #gamemaker #animation #ドット絵 #art
A "boring" one today, replacing the movement "dust" with particles (used to be sprite placeholders). I might come back later and switch back.#gamedev #indiedev #indiegame #pixelart #games #gamemaker #animation #2danimation #ドット絵 #art
To add some variations, enemies will cycle through different "get hit" animations randomly#soulappeaser #gamedev #indiedev #indiegame #pixelart #games #gamemaker #animation #2danimation #ドット絵 #art