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Collected some of the cutscenes from the SNES series Super Star Wars. Took me 3 evenings, that's why no blog posts in between. RIP. https://t.co/cTicpW96mL
A look at art from The Captain by @Sysiac. Lovely reds and oranges give a bit more fresh take on sci-fi. The blog post also includes two video tutorials of creating concept art for the game: https://t.co/ywS1yUd0wp
Gorgeous artwork from @SteelAssault, an arcade shooter in the making. GIFs and boss fight footage on the blog: https://t.co/JLhCBIWdt1
I took some time to capture art from Winter Games for the Amiga (1987). Beautiful winter scenes by Timothy Skelly, more +GIFs on the blog: https://t.co/qKyXpeP8et
Have I posted these portraits yet I've done in March for @CotcGame? I don't think so! The game is on Steam sale right now if you haven't played it yet. All other art (and code and design) is by @Emberheartgames, a true work of love, 8 years in the making: https://t.co/EiAwJq8nmu
@victorx1981 Here's an alternative loading screen I made for it, in original and Next colors.
I haven't done a feature of my @DeviantArt favs in a year, so here are 24 absolutely gorgeous #pixelart environments from 24 different artists: https://t.co/w6i5JPXiwt
(Pics in Tweet by @Kldpxl, @PixelDanc3r, @imoregames, and @Namatnieks.)
3 really cool Kickstarters need a bit more to get funded. Savior by @WestonPDX with its top-notch pixel martial arts parkouring, @AnnikaMaar's time-traveling adventure School Wars!!, and @HLDrpg, a tabletop RPG in the Hyper Light Drifter universe. Blog: https://t.co/2HBV8HvYB6
I'm back! Here's something small to start, I continued working on my @chaos_construct realtime entry and added some details that I couldn't in the original 2 hours. Proper ZX Spectrum mode (although it wasn't really hard with just 4 colors).
@chaos_construct Nevermind, this year they didn't show them anonymously, so here it is, Road to Spectropolis: