Mark Richardsonさんのプロフィール画像

Mark Richardsonさんのイラストまとめ


Cartographer. RPG Game designer, creator of Headspace. Alcoholic in recovery, GAD, ADHD. Canadian. He/Him
greenhatdesigns.com

フォロー数:736 フォロワー数:2042

I'm using the previously created Height Points as a loose guide for mountain ranges etc..

It's just ideas and I ignore as needed but it's nice to not waste all the previous effort of spot height creation.

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The most annoying part of this process is accomdating the split lines on Goode projection. I want what is one side to flow to the other, as such I'm keeping the data as simple as possible in that area.

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This afternoon I'm drawing a shit ton of contours for the global map of Poseidon for Blue Planet.

Where I'm at... let's see where this takes me.

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1 hour or so later, that's good for a tonight. Time for some Path of Exile or something.

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Going to Draw some contours for Blue Planet. Let's work on this globe already.

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Progress. Contour work is one of those things that looks like crap in isolation but once you get a number of them together and pick some good colours it starts to hum. For now tho this is a start. Time to take a break.

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Essentially I'm drawing out from my islands as a series of layers of colour. It's 5 Layers but I'm only drawing 4 as the 5th is just the entire globe. Islands in Red so I can see them easier.

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You can see that at the Globe Scale of 1:175M my original contours are even here a bit much and the thin Abyssal slivers are really too thin for a map like this.

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So for the first map I did a few years back the interpolated contours made a fairly majestic DEM and the Hillshade while fairly rounded was still really nice and contrasting.

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So what I need to do is group up the main Height Breaks and then I'll just draw those limited bands which should hopefully be enough to make a decent DEM for the globe. Worst case I give up on the DEM and just use the Contours which isn't all that bad.

This is ADHD drawing.

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