Blog - 3D Postprocessing Needs

The reason I needed the point cloud to drive particles is because I needed to run spacially coherent paint particles to drive depth of field creatively.

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Blog - Prepping assets is fun!

Especailly when you hardly need to UV, worry about topology, nor have to worry about unique materials for everything. I love this project!

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modeled and rigged me a King Taijitu for an animation I'm planning

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Hey I’m Mon, a 🇻🇳🇺🇸 illustrator looking for full-time + freelance work!! Pls consider me for ✨bg paint, color design, and visdev✨work! I love nostalgic & whimsical moments! (past: netflix, nick, npr)

✉️ monnvart.com
🍉 https://t.co/dNyOSZa3JH

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Why are these folks so quiet right now? There are over 10 million open jobs in the US right now (according to NPR). Go take err jerbs!

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First portraits for 2022–NPR Next Generation Radio with the Florida Newsroom! New reporters and new stories to start off the year—stay tuned!

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Do what you love, there are bruises and wounds on the way. Patch them up and move on! have a good 2022, twitter

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First WIP character of the New Year! 🎉⚓️
No name for her just yet but she is going to be a captain of a small ship!

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Interstella. Happy New Year, ebriwan! 🎉🎉

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Experimenting with some mixed graffiti/NPR/3D styles with a recent bust sculpt in Blender and Affinity Photo.

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こんばんわ。

ZBrushですがNPRのトゥーンシェーダーみたいのはあてられますよ。

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Blog - Even with no post-processing....

It still looks incredibly great. Prepping props for the painterly is quite gratifying as soon as the shader is applied.

I have made even more info of the work from today in my new blog!

https://t.co/bcF1g4oMif

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