画質 高画質

For the new Azumi design, I wanted that authentic 2D cel shaded look, so I made a driver that automatically flips her fur tufts based on rotation, so the silhouette is always the same.

39 427

i dont share 3D stuff often but here's some expression I worked on for my school project :D

4 10

Stuffs I prepared for laying out on my next project ~ Just randomly realised out of all the foods I made why didn't I make fruits sandos before?

8 25

I thought this lil dude could use a base for him to stand on, still gotta add the lil bits of foliage XD

4 74

I decided to play around with the color and change up the feet, I was not satisfied with their look initially. So I changed them!

2 4

By the way, in this and the dance gif. Her body proportions have been updated to be accurate to the 2019 game.

3 69

Inspired by cel-shaded character post, I did some of my own! It’s been a while since I kept it this simple! A fun exercise in restraint.
https://t.co/wyFT6QTohP

2 7

doing some 3D stuff to get myself back in the groove before resuming my work

i dont care if she's a lowpoly model, trigger discipline is important

6 58

Stylized assets are timeless, cute and always lowpoly. Check out this armchair - it has a low polycount whilst still looking super sophisticated and stylish 🛋️

This asset was created by Igor, a pro 3D modeller. 🔗https://t.co/kxKGHNKQEx

2 0

Here's an small commission I made for @/cabbij that I really like 😀

16 143