Daisies for his Daisy 🌼
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characters owned by

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Just another speed sculpt to test the Quadremesher
Character concept by Oscar Jimenez

All done inside Blender 2.90
Render: EEVEE this time 😋
C&C are welcome

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ローポリ状態のモデル見るの好き。ZRemesher多用してますが袴のみblenderにてリトポしてます。手足は使い回し出来るベースメッシュです

19 113

Tried out Quad Remesher addon by
and it's killing it! Much better results than Quadriflow.

1 28

I don't have a lot of time for personal work these days, so I end up coming back to months- or years-old projects repeatedly to make tiny incremental steps

For this I'm doing simple retopo and Zremesher so I can pose her later

I wish I could just work on stuff like this forever

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I found the algorithm I created to generate constraints for may have future usages, such as smart material generation.

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メッシュがループするように意識しながらPG塗り分けてから、Zremesherして、いらないループ間引くだけで、そこそこキレイなメッシュになるZbrushえらい。

2 14

ドルが下がってたのでBlender用QuadRemesherに課金。

これでZbrush(Zremesher)がなくても軽率に
STLファイルを四角メッシュ化しつつリトポ
→objファイル出力
→Tスプライン化

で三次曲面をなるだけ維持しつつCAD的に(ここ大事!)いじれるようになった

例はさんの朱羅ヘッド用マスク

19 48

Sure her ya go! I actually sculpt it and then use an addon called Quad Remesher, I’m terrible at retopology and this works enough for vrchat!

0 19

“Trust. It is like placing a blade in someone's hand and setting the very point to your heart.” ~ James Herondale from The Last Hours by

Second illustration inspired in ‘s ones!



https://t.co/LllBUlbl8I

13 40

ZBrushのZRemesherをVRoid素体にかけてみた。ポリグループでのリトポ適当にやってこんな感じ。これで5.5Kポリぐらい。これで大体リトポして後は、気になる部分を調整していく。

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