The latest version of umap-learn is now out. Version 0.5 includes some major new features, including ParametricUMAP, DensMAP, AlignedUMAP, model composition, and model updating. Thank you to everyone who contributed! 1/14

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This took a little bit longer than I had anticipated (mostly due to not having any spare time for myself recently due to pressing social obligations), but now the parametric cars can have one or two doors per side. x'3c

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AHH IT'S HERE!! 😍✨🧁💜⭐️

I made this themed cupcake platter.
Now available on the free Spline Parametric Library! ☺️
https://t.co/XwhQPbBiKP

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And now with parametrically generated rooves. :3c

There's also a cabriolet version as well, but I'll show that later. First it needs a rearview mirror. ;w;

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Parametrically created car seats are now in. :3 (Still needs a bit of normals/tangents-tweaking, maybe.)

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Finally making some decent progress with parametrically generated vehicles. :3c

The chassis is starting to take shape, and it's extremely flexible. This is just a few variations of the "cop car" that I made i earlier.

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Making more progress with the parametric object creator and vehicles! Now the undercarriage is almost 1:1 to the ones I created in I only need to sort out the UV-ratios. :3c

A lot of work has been done for the data management too.

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It is absolutely happening. WIP parametric vehicles for my game. >:'3c

Currently it's just the wheelbase and undercarriage, but it supports a wide variety of wheels and combinations already.

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Landmark Detection and 3D Face Reconstruction for Caricature using a Nonlinear Parametric Model
pdf: https://t.co/tbfnglab2s
abs: https://t.co/c7zGCud7ek
github: https://t.co/4JyMecBVdL

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Massive update by Ilya V. Portnov. 63 new nodes for Curves, Surfaces and Fields for an alternative workflow with higher level objects. Many examples at https://t.co/mkP9xLK1vi

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Separable and Semiparametric Network-based Counting Processes applied to the Internationa... https://t.co/39A1h2YFKn

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