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updates on #RetopoFlow for #b3d 2.80: starting to rewrite UI using new CookieCutter. still very much a wip (tons of style tweaking, more issues/bugs to eliminate, few more UI elements to create, some "glue" code to write), but RF for 2.80 is finally starting to take shape!
Tifa Lockhart FF7Remake 3D Model (WIP)
Retopo/UV/Baking, the most puzzled part is complete 😅. Still need to model her accessories like earrings/chains before going to texture phase 😙
More WIP images at: https://t.co/p4jFf0hFaY
#Tifa #TifaLockhart #FF7R
After some more retopology, I wanted to test my normal map bakes on Mage of the Maw again. I WANT TO TEXTURE THESE PARTS SO BADLY!
#artistsontwitter #artistsoninstagram #gamedev #MondayMotivaton #mondaythoughts #art #love #digitalart #zbrush #characterdesign #3dartist #3dart
I finally finished with her braids! Gotta really push things to try and make the deadline for the challenge! Retopo is up next 😬
Sculpting complete! all thats left is to organize it for retopo. then i die.
(based on art by Dongho Kang)
#3d #art #ZBrush #3Dprinting #figure #wf2019s #characterdesign
Final Sculpt
Hi Guys!
I finally finished my sculpt. Go to retopo and texturing!!
See you soon!!
https://t.co/Xu8mKlKcUV
#kingarthur #artstationHQ #gameart #3Dart #zbrush
I think I'm (mostly) finished with the high poly for this guy! Lots of retopo and detailing in Substance Painter to come... https://t.co/YMwZlHPWyi
bangs almost there retopo is gonna hopefully go well (based on art by Dongho Kang)
#3d #zbrush #character #characterart
- 2D VERSION -
Hello! My artist name is Lorminatti , I currently work at a studio in the Philippines as a 3D Artist ( 3D Modelling , Texturing , Retopology etc.)
I'm open for commissions! Email me at lorminattiart@gmail.com
#PortfolioDay
Trying to learning-by-doing the process of sculpt -> manual retopology -> UV -> render, so I made a lil FROG.
FINALLY! Done with all the main assets! Those are fully retopologized and UV mapped.
I'm pretty pleased with the way she turned out.
@0ttermatic @0ttermatic_
#zbrush #3D #Autodeskmaya #Maya #CG #otter #modeling #character #art
DynRemesh 2.5 is a quad-based remesher for Blender 2.8, assisting in retopology for your dyntopo sculpts & 3d scans containing too many tris. https://t.co/3ee6rJ2bmV
he's got a few extra "faces" and needs another retopo pass(and his own ears. and head shading. and hair.) but look at that boy. he's almost leading man handsome.
too bad you're not the main character. you're a dual tritagonist at best. sorry ben.