Took a break in the middle of texturing this to do some quick rigging in blender so I could start posing this character. Some roughness that should be fixed with some blendshapes!

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BLACK BARBIE
Artist: Dwayne Jones
Country:
Software used:
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Click the link in our Bio to upload your 2D/3D work to CGAfrica for a chance to be featured on our Instagram page.
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Substancepainterを使用した板ポリ髪の毛。
この方法もフワフワな髪の毛が作れて良いですね。

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Here's a WIP of my OC that i've been doing for the last months.. even though I started him like 3 years ago. anyways!

There's still a bit of work to do, Fix the Lowpoly, Another Texture pass , Missing the weapons

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Finally finishing the main protagonist models for Heroes of Bronze.. You can read their backstories at my Instagram :) Made in and and

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フレンドにBlenderを1ヶ月ちょっとくらい、SubstancePainterとUnityは1日くらい教えてめっちゃうまくなってきました。素晴らしい(*´ω`*)

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Spider has been stuck in slow texturing process, while I work on actual things 👀
But have a WIP

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SubstancePainter全然わからんですわ❤

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Gorilla(Hard Surface) 3D Model work has done by
Sushil Pawar
Software used: Maya, Z brush, Substance Painter, and Arnold.
Credit: Modeling, Texturing, Lookdev, and Lighting Done by Sushil Pawar
Concept Art : Furio Tedeschi

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Lady Mequa
Artist: Nabil Chequeiq
Software used:
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Click the link in our Bio to upload your 2D/3D work to CGAfrica for a chance to be featured on our Instagram page.
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This Ogre/Troll model was sculpted & modeled in The textures were created in It also includes the SP file, 4K textures & a simple rig for posing.
https://t.co/XlUOBnBq31

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This is part of my personal project which basically showcases the Galactic Empire in a panoramic image. Starting with on

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Finalist of our latest "Steampunk Gear" by Ksyusha Pold
Artist portfolio: https://t.co/vbu9bwSInT
All winners and placed finalists: https://t.co/YZf1hxZ6Sb

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Clown - Realtime work has done by Alexandr Kotov
3D Character Artist Software used: ZBrush, 3ds Max, Mari, 3DCoat, Substance Painter, Marmoset Toolbag

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オクタン君作った、ここから一枚絵とかにしたい。がんばってね、オクタン君。#apex

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