Grease Pencil Nodes for Animation Nodes for Blender 2.8 - Tutorial https://t.co/3lTINsbeqG

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God bless my hustle. and hopefully will see this.
i'm a 18 years. smartphone graphic designer
this illustration was made on a smartphone.
pls rt to 🌏 maybe someone can donate a laptop. who knows 🤷🏻😭

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Made some rocks and grass in Substance Designer. I started off following Daniel Thiger's tutorial and added some finishing touches and color.

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Gracias por dejarme colaborar con ustedes chicos (•ו)/~❀

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:D lo terminamos hace mucho pero me tarde haciendo el edit equizde
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Extra:

Maravillosas personas 💞👌

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It's also worth mentioning that the above is a 'simpler' version of Interior Mapping. I don't fully understand the additional nodes, but they prevent some warping (+ fraction node to make multiple rooms). (Used https://t.co/R6XS1d61IE as reference)

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Last day of the in What about a walk to discover and in our city? Not convinced yet? Check this article by about our tours https://t.co/ipOVyfFTOc

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Starting to build up a flatter toon shader for my using Cycles ToonKit OSL nodes. This lets me do hard toon shading better, and also control shadow color. Their new version lets you set a world ambient color, which is handy. Also using some AO.

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Group nodes are an effective way to save time, this pack contains twenty-four procedural shaders that will allow you to quickly apply your textures without going through UV unfolding. These shaders have been designed for EEVEE but also work with 2.79. https://t.co/K9fQwollUO

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Creating Motion Graphics with Animation Nodes in Blender 2.8 https://t.co/6vZowgQScW

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Rebuilt my Miku toon shader using Cycles ToonKit OSL nodes. Pretty happy with it! Now I can tint my shadows and use normal editing without artifacts. But if I want bounce light, will have to composite it from a GPU layer.

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お!?PassportAdvantageでDomino10.0.1の日本語版が公開された!?まぁ、うちの会社だとXWorkServerの契約だからそれの10.0.1日本語版が増えたんだけど、DominoDesigner10.0.1も日本語版が増えてる。

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Upgrading my eye textures with a 100% procedural texture. I started with a simple one, then did a paint over to figure out what I wanted, then made about the same thing with nodes. They are a bit of a mess though!

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