画質 高画質

The current work on battlefields with blender textures. it's coming out pretty well I think!

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ゲーム制作進捗(18日後までに先行版を公開)。
セヤナー亜種のデザインを開始。セヤタヌを作成。
表情差分などの関係で、全てわたしだ様のセヤナーをベースに作っていく。
元画像:わたしだ様、アルとフォー様

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Heya! Please take a moment today to wishlist Woten DX - Traveller's Dream on Steam if you haven't done so already. There's a link down in the replies here -- thanks! 🙂👍🌟

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作ってます。キャラクターのラフスケッチとゲームの顔グラ。
傭兵的なジョブの敵ユニット。こういう世紀末にあべしでひでぶな髪型のキャラクターは、私の年代には必須です^^;

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https://t.co/lu1CjTXGMH

Link to my gamejolt page where I'll be posting a lot more progress.

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Currently testing out how to make a 3d style main menu system, similar to that of Horizon Zero Dawn, with some assets from the Polygon Pirate pack in Unreal, looking forward to developing it further ✍️

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2231/Until it is done



The story thus far:
https://t.co/AywknqY2FL

AfterShock Series Summary:
https://t.co/MUIhk60Oaw

1 0

It took me the entirety of Saturday to implement that gif IN the game (at least the motion of the character that is) Damn, this revamp will be something else, isn't it?

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Got a couple more npc types made this week and hooked into my NPC generator, ballcat and deerfolk. There are more to make, but I'm going to take a break from that to continue hammering on my prologue and getting it finished up.

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modelar personagem é muito gostosinho

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Up until now, we've only shown off Reapers or Reaper-supporting characters for This is Nathaniel, a playable Angel character! Credit to for the character design and for the pixel art!

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Hey! I'm opening my commissions again! I make pixel art for video games: mockups, environment, UI, characters and animations as well! For prices and specifics you can ask me in dm. Retweets appreciated!

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2230/Until it is done



The story thus far:
https://t.co/AywknqY2FL

AfterShock Series Summary:
https://t.co/MUIhk60Oaw

0 1