今回は色素薄め。
3Dモデルのテクスチャもクリスタで塗るみたいな感覚で塗れれば良いんだけど、
SubstancePainterでやると、どうしてもぎこちなくなってしまう。

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進捗
テクスチャ作業をスタート
アンリアルエンジンに出力する予定で進めつつ
質感はこの方向で行こうと思う
緑の部分はエミッシブで光らせたい
      
 

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Update on Funtime Freddy

Now I am curious if it's possible to update the model UVs back in Blender and reinstall it in Substance without redoing it all over again(eyes, hat, and Bon Bon need UV fixes)

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SOS!
substancepainter:左からblender:右へもってきたら凹凸ノーマルマップが反転していました。
形式?それともblenderノードで反転できますか?
 

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A realistic school desk I made some time ago based on my school's ones. For some reason they were all green and ugly 🤔

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Protectorate 'Firedog' MkII APC design for 's The OR Strategy. Modeled in , textured in and rendered in

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New rex design!!!🙌💜
I like how this turned out and experimenting with different styles!! 💜💜

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Reworking 's Spider DJ, he gave me permission to retexture the boi, and here's some progress, people!

My own lore suggests he's in this state after the Security Breach mall fell and burnt down to the ground!

Ruin DLC huh???

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Small update on my textures for the :3
Mesh is based on the concept from Liana Mananova

All my updates: https://t.co/EKYhRdBBEL

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Ohnim 67 - Cycle

This is the fastest work i made 🤓

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半年前と比べるとこれくらい成長しました

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I made a new Mantled Beast texture!! 💜💜🌸
I really like how this turned out and developing my style! 🙌

Model by 🧡💙
🌸🌸🌸🌸

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Finishing up the grayscale on this City Guard bust.

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Yees! I finally managed to render pixels in ! Now making proc pixel textures is going to be so much easier. It's like I got new glasses, I can finally see sharp and time to redo all art 😊 (1/2)

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