UPDATE: She now has clothing and a screwdriver.

Next up is shading and texturing, I guess!

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Hi :) I'm Linda and just graduated from SVA Computer Arts. I do visual dev for my 3D projects, and texturing, shading, lighting and rendering.
3D reel:https://t.co/CToX7PrIRR
Art station:https://t.co/Uddnjh3cgi
portfolio:https://t.co/ixaaRdTAPe
Thanks:)

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It's ! Hi I'm a 3D character artist who also have skills in texturing, lighting and animation.


currently, I'm hunting for jobs freelance or in house.

📸 https://t.co/yHW6PKFSku
🎨https://t.co/TK5krx5fHS
🎨https://t.co/pIhYIfI5Iu
💌 zylvia.art.com

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Gabe Cervantes did a breakdown of his Sawed-Off Shotgun: concept, storytelling, detail sculpting, texturing, lighting, and more:

https://t.co/OUj4VUOJFz

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Okay for today's (and yesterday's) progress on Fjord: battled to death with texturing, still have a lot of work to do (and give him hair ffs), but it's starting to look like something ! The textures look super muted when put in my scene, I'm going to have to change my lights.

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Gotta throw my hat in the ring!
I'm Taylor, and I do primarily concept art but can also do modeling, texturing, and work in-engine. Full portfolio here: https://t.co/v3DxvzvL2L

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a current WIP of my oc Anura's model. All that is left to build is her toe claws and tongue. Then its all rigging, texturing, and furring

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WEE WOO WEE WOO Would I be able to get some sage advice from you talented artists out there? Getting on with texturing, exploring some material variations on the hilt. 1 is what I have now and from the original concept, but the others are kind of appealing too. Which is best??

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Texturing, posing and some FX work still left to be done, thanks for the love and feedback is always appreciated!

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You've heard it here, folks. IT'S COMMISSION TIME! Working at Arizona minimum wage ($11.00 per hour) for 3D digital modeling, texturing, and rendering, Mister Tribble, himself, will work for YOU! Slip-n'-slide straight into my DMs or email me at timskipudding.com for info.

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Hi! My name is Cory Giess, I’m a 3D Artist from the PNW. I specialize in 3D modeling for digital games, with experience in rigging, texturing, and animation. I do everything from characters and creatures to game environments, props, and scenery.
https://t.co/YWLHIa1JLj

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Next WIP before I start UVing then texturing, and also mirroring mesh to fix some of it. Just put flat shaded color on that one to show the idea how neck fur and hair will work. Also figure to share the edges of the paw on how that was done. Getting there! XD

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more old art, featuring wonky anatomy, awkward fur texturing, and cute lesbians

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Still a work in progress. I finished texturing, but still trying to work on the composition (the first image is what I have in mind at the moment.)

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I'm still getting the hang of the digital medium. Need to study lighting, shading, fur texturing, and different brush types and their uses.

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Done with the UV Texturing, we are still figuring out the shape of the eyes to make it looks better in different angle. We might flatten the face. What do u think? 😊

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Hi guys! I'm Marki and this is my sort of professional art twitter account!!

I'm a 23 y.o. Czech girl and I am currently studying Digital Arts in the UK. I'm mostly interested in concept art, 3d modelling and texturing, illustration and animation!

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